Various Fixes
Let's continue with some .misc mods β required for other mods at this stage or good in general. Continue using MO 2 with:
Reminder: each mod should be installed using MO2, as described in the mod install loop. If any special install instructions are required they will be specified individually in the respective order below
Less Lame Leveled Spaws (solves some inconistencies, helps other mods)
Left Glove UI (finally!)
Dunmer Lantern replace (look great and not too sharp, fit it)
Argonian Full Helms Lore integrated resources (for you galaxy brain Argonians out there)
Defensive Stance (Nice little addition, allows crouch+ Shield equipped to offer an increased defences at the cost of speed. I feel this fits with the animation well in combat, and is not unbalanced from a gameplay perspective)
No Thank you (adds a UI cancel button to Temple and Cult shrines so you can go full LOOOSIING MYYY RELIIIGIIOON on the game)
Smarter Soultrap (makes Soulgems properly store souls taking magnitude into account. Saves a lot of Hassle)
Visually Filled Soul Gems (brings a cool soul-gem effect as if souls are actually inside the gems)
[Optional] Assetless No Glow (no glow for Enchanted items. I enjoy it, maybe you don't. Install if you don't like the Enchanted item glow effect; otherwise skip. Compatible with Visual Soul Gems)
Run Mod routine integration (MGE re-gen not needed now)
Run MO 2
Run PLOX > Accept
Run Wyre Mash > Select all plugins under "Installed" tab > Clean with Tes3cmd. Close after it finishes.
Run Tes3merge. Space to exit/close
Run Morrowind.exe, test, close
Continue with Content and Immersion mods
Last updated